The Rune Essence mine is a one-way trip until Magic has teleports #128
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Four NPCs carry a
Teleportoption that this cache states outright — Aubury, Sedridor, Wizard Distentor and Wizard Cromperty — and all four are wired: clicking the verb sends a player to the Rune Essence mine at2911, 4832. Nothing sends them back.This is the game's own absence, not a gap in the port
Two
Portaldefinitions sit immediately beside the essence rock in the config group —7472(Use) and7473(Exit) — and neither is placed anywhere in the world. The mine holds four essence rocks, seventeen dead trees, and nothing else with an action on it. There is no door to find.In era a player leaves by teleporting, which in 2017 means a Magic spell. This server has no teleport spells, so the trip is currently one-way for anybody without operator commands.
This is the same shape as the Grand Exchange booth story: defined, never placed, and the absence belongs to the game. It is recorded in
priv/data/runecrafting.exsat the row that causes it.What closes it
Magic teleports, which are their own piece of work and not a Runecrafting task. This issue exists so that whoever builds them knows they are unblocking a room somebody can already be sent to, and so that the one-way trip is a known state rather than a bug report.
Worth deciding alongside: whether a world that ships before teleport spells should keep the four wizards'
Teleportverb wired at all, or refuse it with a message until there is a way out.