Map collision noclip gaps (water / clipped tiles) #30

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opened 2026-06-06 16:03:43 +00:00 by sickday · 0 comments
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NPCs and players can path/attack across water and other tiles that should be blocked — a gap in the map clipping data, not the collision engine. Audit region clip flags and close the noclip holes.

Source: .memory/Bugs/combat_fixes_2026_05_31.md (water noclip is map-data).

NPCs and players can path/attack across water and other tiles that should be blocked — a gap in the map clipping data, not the collision engine. Audit region clip flags and close the noclip holes. **Source:** `.memory/Bugs/combat_fixes_2026_05_31.md` (water noclip is map-data).
sickday added this to the v1 milestone 2026-06-06 16:03:43 +00:00
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